0.3.2: October 4, 2001
----------------------
ZZT-OOP editor has copy/paste, and uses SHIFT to select
Backbuffer is resizable
Automatic grab (g) and gradient draw (SHIFT+TAB)
Randomized fill (SHIFT+F)
Probably other stuff I forgot about

0.3.1: October 21, 2000
-----------------------
Blinkwall lines now drawn properly
DPMI time slices are given up for more multitasking friendliness
Text entry implemented
ZZT-OOP editor import/export
ZZT-OOP syntax highlighting improved to add #command argument highlighting

0.3: August 22, 2000
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Bound DELETE to plot an empty
ZZT OOP editor w/ syntax highlight & wordwrap implemented
Bound modify to <enter>, grab only to <insert>
Bound 'r' to run zzt on current world
Moved drawscrollbox() to screen.c & added yendoffset (for highlight efficiency)
Many more function key items added, blinking fixed

0.2.1: August 12, 2000
----------------------
Player position bugfix
Memory holes plugged
Startup segfault fixed
Blinking floodfill allowed

0.2: August 7, 2000
-------------------
Many bugfixes
Floodfill implimented
Win95/Win98 support
Starting board recognized

0.1: June 14, 2000
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Initial Release
