audio.c:326:   (Sint16 *)realloc(s_src->output_data, allocated_data_length);
board.c:256:       (Robot **)realloc(cur_board->robot_list_name_sorted,
board.c:947:      // Take out pieces from each width, then reallocate.
board.c:991:      src_board->level_id = (char *)realloc(level_id, new_size);
board.c:992:      src_board->level_color = (char *)realloc(level_color, new_size);
board.c:993:      src_board->level_param = (char *)realloc(level_param, new_size);
board.c:994:      src_board->level_under_id = (char *)realloc(level_under_id, new_size);
board.c:995:      src_board->level_under_color = (char *)realloc(level_under_color, new_size);
board.c:996:      src_board->level_under_param = (char *)realloc(level_under_param, new_size);
board.c:1015:        src_board->overlay = (char *)realloc(overlay, new_size);
board.c:1016:        src_board->overlay_color = (char *)realloc(overlay_color, new_size);
board.c:1037:      src_board->level_id = (char *)realloc(level_id, new_size);
board.c:1038:      src_board->level_color = (char *)realloc(level_color, new_size);
board.c:1039:      src_board->level_param = (char *)realloc(level_param, new_size);
board.c:1040:      src_board->level_under_id = (char *)realloc(level_under_id, new_size);
board.c:1041:      src_board->level_under_color = (char *)realloc(level_under_color, new_size);
board.c:1042:      src_board->level_under_param = (char *)realloc(level_under_param, new_size);
board.c:1047:        src_board->overlay = (char *)realloc(overlay, new_size);
board.c:1048:        src_board->overlay_color = (char *)realloc(overlay_color, new_size);
board.c:1104:      src_board->level_id = (char *)realloc(level_id, new_size);
board.c:1105:      src_board->level_color = (char *)realloc(level_color, new_size);
board.c:1106:      src_board->level_param = (char *)realloc(level_param, new_size);
board.c:1107:      src_board->level_under_id = (char *)realloc(level_under_id, new_size);
board.c:1108:      src_board->level_under_color = (char *)realloc(level_under_color, new_size);
board.c:1109:      src_board->level_under_param = (char *)realloc(level_under_param, new_size);
board.c:1114:        src_board->overlay = (char *)realloc(overlay, new_size);
board.c:1115:        src_board->overlay_color = (char *)realloc(overlay_color, new_size);
configure.c:703:                extended_buffer = (char *)realloc(extended_buffer,
counter.c:57:    str = add_string_preallocate(mzx_world, name,               \
counter.c:64:    str = reallocate_string(mzx_world, str, next, length);      \
counter.c:1528:     (char *)realloc(mzx_world->vlayer_chars, value);
counter.c:1530:     (char *)realloc(mzx_world->vlayer_colors, value);
counter.c:1721:static mzx_string *add_string_preallocate(World *mzx_world, char *name,
counter.c:1730:  // Need a reallocation?
counter.c:1739:     (mzx_string **)realloc(base, sizeof(mzx_string *) * allocated);
counter.c:1772:static mzx_string *reallocate_string(World *mzx_world,
counter.c:1778:  src = (mzx_string *)realloc(src, base_length + length);
counter.c:2180:            reallocate_robot(cur_robot, new_size);
counter.c:2222:            reallocate_robot(cur_robot, new_size);
counter.c:2598:  // Need a reallocation?
counter.c:2607:     (counter **)realloc(base, sizeof(counter *) * allocated);
counter.c:2633:  mzx_string *dest = add_string_preallocate(mzx_world, name,
counter.c:2819:        dest = reallocate_string(mzx_world, dest, next, allocated);
counter.c:3051:        dest = reallocate_string(mzx_world, dest, next,
counter.c:3057:        dest = reallocate_string(mzx_world, dest, next,
macro.c:434:        text_lines = (char ***)realloc(text_lines,
macro.c:437:         (macro_variable_reference **)realloc
macro.c:440:        line_variables_count = (int *)realloc
macro.c:553:         (ext_macro **)realloc(conf->extended_macros,
rasm.c:1602:          buffer = (char *)realloc(buffer, allocated_size);
rasm.c:1616:    buffer = (char *)realloc(buffer, current_size + 1);
robo_ed.c:343:       (char *)realloc(current_rline->line_text, line_text_length + 1);
robo_ed.c:347:       (char *)realloc(current_rline->line_bytecode, bytecode_length);
robo_ed.c:361:       (char *)realloc(current_rline->line_text, 240);
robo_ed.c:387:     (char *)realloc(current_rline->line_text, line_text_length + 1);
robo_ed.c:3256:  reallocate_robot(cur_robot, rstate.size);
robo_ed.c:3291:      reallocate_robot(cur_robot, rstate.size);
robot.c:133:    cur_robot->stack = (int *)realloc(stack, stack_size * sizeof(int));
robot.c:382:void reallocate_robot(Robot *robot, int size)
robot.c:384:  robot->program = (char *)realloc(robot->program, size);
robot.c:388:void reallocate_scroll(Scroll *scroll, int size)
robot.c:390:  scroll->mesg = (char *)realloc(scroll->mesg, size);
robot.c:455:        label_list = (Label **)realloc(label_list,
robot.c:476:     (Label **)realloc(label_list, sizeof(Label *) * labels_found);
robot.c:2403:        src_board->robot_list = (Robot **)realloc(robot_list,
robot.c:2407:         (Robot **)realloc(src_board->robot_list_name_sorted,
robot.c:2445:        src_board->scroll_list = (Scroll **)realloc(scroll_list,
robot.c:2484:        src_board->sensor_list = (Sensor **)realloc(sensor_list,
robot.c:2708:     (Robot **)realloc(optimized_robot_list, sizeof(Robot *) * i2);
robot.c:2734:     (Scroll **)realloc(optimized_scroll_list, sizeof(Scroll *) * i2);
robot.c:2761:     (Sensor **)realloc(optimized_sensor_list, sizeof(Sensor *) * i2);
scrdisp.c:152:      reallocate_scroll(scroll, t3 + t2 - t1);
scrdisp.c:233:          reallocate_scroll(scroll, t3 + 1);
scrdisp.c:283:        // ...and reallocate to one space less!
scrdisp.c:284:        reallocate_scroll(scroll, t3 - 1);
window.c:2792:    mzx_world->board_list = (Board **)realloc(mzx_world->board_list,
window.c:3319:          file_list = (char **)realloc(file_list, sizeof(char *) *
window.c:3328:          dir_list = (char **)realloc(dir_list, sizeof(char *) *
window.c:3356:            dir_list = (char **)realloc(dir_list, sizeof(char *) *
world.c:539:       (char *)realloc(mzx_world->update_done, max_size);
world.c:1118:   (Board **)realloc(mzx_world->board_list,
world.c:1534:     (Board **)realloc(optimized_board_list, sizeof(Board *) * i2);
world.c:1649:       (char *)realloc(mzx_world->update_done, size);
